Nowhere to Run
Name: Nowhere to Run
Cost: 1B
CMC: 2
Color: B
CID: B
Type: Enchantment
Rules Text: Flash
When this enchantment enters, target creature an opponent controls
gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and
abilities as though they didn't have hexproof. Ward abilities of
those creatures don't trigger.
Set/Rarity: Duskmourn: House of Horror uncommon, Wizards Play Network 2026 rare
Legality: Legal in historic, Legal in future, Legal in vintage, Legal in
commander, Legal in oathbreaker, Legal in brawl, Legal in
timeless, Legal in gladiator, Legal in legacy, Legal in alchemy,
Legal in standardbrawl, Legal in standard, Legal in duel, Legal
in pioneer, Legal in modern
Price: $0.76
Foil price: $0.95
EDHTCGMS

($0.78 / $15.78★)Wizards Play Network 2026
($0.76 / $0.95★)Duskmourn: House of Horror