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Nowhere to Run
Name: Nowhere to Run Cost: 1B CMC: 2 Color: B CID: B Type: Enchantment Rules Text: Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. Set/Rarity: Duskmourn: House of Horror uncommon, Wizards Play Network 2026 rare Legality: Legal in standardbrawl, Legal in commander, Legal in oathbreaker, Legal in pioneer, Legal in modern, Legal in standard, Legal in brawl, Legal in legacy, Legal in future, Legal in alchemy, Legal in timeless, Legal in duel, Legal in gladiator, Legal in vintage, Legal in historic Price: $0.98 Foil price: $0.89
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(???)Wizards Play Network 2026

($0.98 / $0.89★)Duskmourn: House of Horror