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Name: Armament of Nyx Cost: 2W Type: Enchantment -- Aura Rules Text: Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.) Set/Rarity: Journey into Nyx common Price: $0.02
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Name: Armasaur Guide Cost: 4W Type: Creature -- Dinosaur Pow/Tgh: 4/4 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control. Set/Rarity: Foundations common Price: $0.04
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Name: Armed Response Cost: 2W Type: Instant Rules Text: Armed Response deals damage to target attacking creature equal to the number of Equipment you control. Set/Rarity: Fifth Dawn common Price: $0.03
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Name: Armed and Armored Cost: 1W Type: Instant Rules Text: Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. Set/Rarity: Kaldheim uncommon, Neon Dynasty Commander uncommon Price: $0.18
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Name: Armed with Proof Cost: 2W Type: Enchantment Rules Text: When this enchantment enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}. Set/Rarity: Murders at Karlov Manor Commander rare Price: $0.09
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Name: Armillary Sphere Cost: 2 Type: Artifact Rules Text: {2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. Set/Rarity: Conflux common, Duel Decks: Knights vs. Dragons common, Commander 2011 common, Duel Decks: Venser vs. Koth common, Planechase 2012 common, Commander 2013 common, Planechase Anthology common, Commander Anthology common, Commander 2017 common, Commander 2019 common, The List common, Commander Legends common Price: $0.09
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Name: Armistice Cost: 2W Type: Enchantment Rules Text: {3}{W}{W}: You draw a card and target opponent gains 3 life. Set/Rarity: Mercadian Masques rare, Commander 2014 rare Price: $0.11
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Name: Armix, Filigree Thrasher Cost: 2B Type: Legendary Artifact Creature -- Golem Pow/Tgh: 3/2 Rules Text: Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.) Set/Rarity: Magic Online Promos uncommon, Commander Legends uncommon, The Brothers' War Commander uncommon Price: $0.13
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Name: Armor Sliver Cost: 2W Type: Creature -- Sliver Pow/Tgh: 2/2 Rules Text: All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." Set/Rarity: Tempest uncommon, Premium Deck Series: Slivers uncommon, Tempest Remastered common Price: $0.38
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Name: Armor Thrull Cost: 2B Type: Creature -- Thrull Pow/Tgh: 1/3 Rules Text: {T}, Sacrifice this creature: Put a +1/+2 counter on target creature. Set/Rarity: Fallen Empires common, Masters Edition II common Price: $0.13
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Name: Armor of Faith Cost: W Type: Enchantment -- Aura Rules Text: Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. Set/Rarity: Ice Age common, Fifth Edition common, Masters Edition II common Price: $0.11
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Name: Armor of Shadows Cost: B Type: Instant Rules Text: Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.) Set/Rarity: Commander Legends: Battle for Baldur's Gate common, Alchemy Horizons: Baldur's Gate common Price: $0.09
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Name: Armored Armadillo Cost: W Type: Creature -- Armadillo Pow/Tgh: 0/4 Rules Text: Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness. Set/Rarity: Outlaws of Thunder Junction common Price: $0.07
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Name: Armored Ascension Cost: 3W Type: Enchantment -- Aura Rules Text: Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. Set/Rarity: Shadowmoor uncommon, Magic 2010 uncommon, Magic 2011 uncommon, The List uncommon Price: $0.19
EDHTCGMS
Name: Armored Griffin Cost: 3W Type: Creature -- Griffin Pow/Tgh: 2/3 Rules Text: Flying, vigilance Set/Rarity: Portal Second Age uncommon, Masters Edition II common, Planechase 2012 uncommon, Planechase Anthology uncommon Price: $0.30
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Name: Armored Pegasus Cost: 1W Type: Creature -- Pegasus Pow/Tgh: 1/2 Rules Text: Flying Set/Rarity: Portal common, Tempest common, Anthologies common, Classic Sixth Edition common, Battle Royale Box Set common, Tempest Remastered common Price: $0.08
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Name: Armored Skyhunter Cost: 3W Type: Creature -- Cat Knight Pow/Tgh: 3/3 Rules Text: Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. Set/Rarity: Magic Online Promos rare, Commander Legends rare Price: $4.37
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Name: Armored Transport Cost: 3 Type: Artifact Creature -- Construct Pow/Tgh: 2/1 Rules Text: Prevent all combat damage that would be dealt to this creature by creatures blocking it. Set/Rarity: Gatecrash common Price: $0.10
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Name: Armored Warhorse Cost: WW Type: Creature -- Horse Pow/Tgh: 2/3 Rules Text: Set/Rarity: Magic 2012 common Price: $0.19
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Name: Armory Automaton Cost: 3 Type: Artifact Creature -- Construct Pow/Tgh: 2/2 Rules Text: Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) Set/Rarity: Commander 2016 rare, Treasure Chest rare, Final Fantasy Commander rare Price: $0.14
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