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Name: Fire Elemental Cost: 3RR Type: Creature -- Elemental Pow/Tgh: 5/4 Rules Text: Set/Rarity: Limited Edition Alpha uncommon, Limited Edition Beta uncommon, Unlimited Edition uncommon, Intl. Collectors' Edition uncommon, Collectors' Edition uncommon, Revised Edition uncommon, Foreign Black Border uncommon, Summer Magic / Edgar uncommon, Fourth Edition uncommon, Fourth Edition Foreign Black Border uncommon, Classic Sixth Edition uncommon, Starter 1999 uncommon, Seventh Edition uncommon, Magic 2013 common, Dominaria common, Core Set 2019 common, Core Set 2020 common, The List common, 30th Anniversary Edition uncommon, Foundations common Price: $0.01
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Name: Fire Giant's Fury Cost: 1R Type: Sorcery Rules Text: Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. Set/Rarity: Kaldheim uncommon Price: $0.17
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Name: Fire Imp Cost: 2R Type: Creature -- Imp Pow/Tgh: 2/1 Rules Text: When this creature enters, it deals 2 damage to target creature. Set/Rarity: Portal uncommon, Masters Edition IV uncommon, The List uncommon Price: $0.07
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Name: Fire Juggler Cost: 2R Type: Creature -- Goblin Shaman Pow/Tgh: 2/2 Rules Text: Whenever this creature becomes blocked, clash with an opponent. If you win, this creature deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Set/Rarity: Morningtide common Price: $0.05
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Name: Fire Lord Azula Cost: 1UBR Type: Legendary Creature -- Human Noble Pow/Tgh: 4/4 Rules Text: Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) Set/Rarity: Avatar: The Last Airbender rare Price: $1.94
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Name: Fire Lord Ozai Cost: 3B Type: Legendary Creature -- Human Noble Pow/Tgh: 4/4 Rules Text: Whenever Fire Lord Ozai attacks, you may sacrifice another creature. If you do, add an amount of {R} equal to the sacrificed creature's power. Until end of combat, you don't lose this mana as steps end. {6}: Exile the top card of each opponent's library. Until end of turn, you may play one of those cards without paying its mana cost. Set/Rarity: Avatar: The Last Airbender Eternal mythic Price: $3.74
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Name: Fire Lord Sozin Type: Legendary Creature -- Human Noble Pow/Tgh: 5/5 Rules Text: Menace, firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control. [Back face. Transforms from The Rise of Sozin. B color indicator.] Set/Rarity: Avatar: The Last Airbender mythic Price: $2.27
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Name: Fire Lord Zuko Cost: RWB Type: Legendary Creature -- Human Noble Ally Pow/Tgh: 2/4 Rules Text: Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. Set/Rarity: Avatar: The Last Airbender rare Price: $0.35
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Name: Fire Magic Cost: R Type: Instant Rules Text: Tiered (Choose one additional cost.) - Fire -- {0} -- Fire Magic deals 1 damage to each creature. - Fira -- {2} -- Fire Magic deals 2 damage to each creature. - Firaga -- {5} -- Fire Magic deals 3 damage to each creature. Set/Rarity: Final Fantasy uncommon Price: $0.73
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Name: Fire Nation Ambushers Cost: 2B Type: Creature -- Human Soldier Pow/Tgh: 3/2 Rules Text: Flash (You may cast this spell any time you could cast an instant.) Set/Rarity: Avatar: The Last Airbender Eternal common Price: $0.09
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Name: Fire Nation Archers Cost: 3R Type: Creature -- Human Archer Pow/Tgh: 3/4 Rules Text: Reach (This creature can block creatures with flying.) {5}: This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token. Set/Rarity: Avatar: The Last Airbender Eternal rare Price: $0.64
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Name: Fire Nation Attacks Cost: 4R Type: Instant Rules Text: Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) Flashback {8}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Set/Rarity: Avatar: The Last Airbender uncommon Price: $0.08
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Name: Fire Nation Cadets Cost: R Type: Creature -- Human Soldier Pow/Tgh: 1/2 Rules Text: This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) {2}: This creature gets +1/+0 until end of turn. Set/Rarity: Avatar: The Last Airbender common Price: $0.09
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Name: Fire Nation Engineer Cost: 2B Type: Creature -- Human Artificer Pow/Tgh: 2/3 Rules Text: Raid -- At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control. Set/Rarity: Avatar: The Last Airbender uncommon Price: $0.06
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Name: Fire Nation Occupation Cost: 2B Type: Enchantment Rules Text: When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add {R}. This mana lasts until end of combat.) Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1. Set/Rarity: Avatar: The Last Airbender Eternal rare Price: $0.60
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Name: Fire Nation Palace Type: Land Rules Text: This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.) Set/Rarity: Avatar: The Last Airbender rare Price: $1.56
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Name: Fire Nation Raider Cost: 3R Type: Creature -- Human Soldier Pow/Tgh: 4/2 Rules Text: Raid -- When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") Set/Rarity: Avatar: The Last Airbender common Price: $0.05
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Name: Fire Nation Salvagers Cost: 3BB Type: Creature -- Human Soldier Pow/Tgh: 3/3 Rules Text: Menace When this creature enters, put a +1/+1 counter on target creature or Vehicle you control. Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control. Set/Rarity: Avatar: The Last Airbender Eternal rare Price: $0.25
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Name: Fire Nation Sentinels Cost: 3BB Type: Creature -- Human Soldier Pow/Tgh: 4/4 Rules Text: Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control. Set/Rarity: Avatar: The Last Airbender Eternal rare Price: $0.95
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Name: Fire Nation Soldier Cost: 2R Type: Creature -- Human Soldier Pow/Tgh: 3/2 Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Set/Rarity: Avatar: The Last Airbender Eternal common Price: $0.14
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