Name: Fire Elemental
Cost: 3RR
Type: Creature -- Elemental
Pow/Tgh: 5/4
Rules Text:
Set/Rarity: Limited Edition Alpha uncommon, Limited Edition Beta uncommon,
Unlimited Edition uncommon, Intl. Collectors' Edition uncommon,
Collectors' Edition uncommon, Revised Edition uncommon, Foreign
Black Border uncommon, Summer Magic / Edgar uncommon, Fourth
Edition uncommon, Fourth Edition Foreign Black Border uncommon,
Classic Sixth Edition uncommon, Starter 1999 uncommon, Seventh
Edition uncommon, Magic 2013 common, Dominaria common, Core Set
2019 common, Core Set 2020 common, The List common, 30th
Anniversary Edition uncommon, Foundations common
Price: $0.01
EDHTCGMS | |
Name: Fire Giant's Fury
Cost: 1R
Type: Sorcery
Rules Text: Target Giant you control gets +2/+2 and gains trample until end of
turn. Whenever it deals combat damage to a player this turn,
exile that many cards from the top of your library. Until the end
of your next turn, you may play those cards.
Set/Rarity: Kaldheim uncommon
Price: $0.17
EDHTCGMS | |
Name: Fire Imp
Cost: 2R
Type: Creature -- Imp
Pow/Tgh: 2/1
Rules Text: When this creature enters, it deals 2 damage to target creature.
Set/Rarity: Portal uncommon, Masters Edition IV uncommon, The List uncommon
Price: $0.07
EDHTCGMS | |
Name: Fire Juggler
Cost: 2R
Type: Creature -- Goblin Shaman
Pow/Tgh: 2/2
Rules Text: Whenever this creature becomes blocked, clash with an opponent. If
you win, this creature deals 4 damage to each creature blocking
it. (Each clashing player reveals the top card of their library,
then puts that card on their choice of the top or bottom. A
player wins if their card had a greater mana value.)
Set/Rarity: Morningtide common
Price: $0.05
EDHTCGMS | |
Name: Fire Lord Azula
Cost: 1UBR
Type: Legendary Creature -- Human Noble
Pow/Tgh: 4/4
Rules Text: Firebending 2 (Whenever this creature attacks, add {R}{R}. This
mana lasts until end of combat.)
Whenever you cast a spell while Fire Lord Azula is attacking, copy
that spell. You may choose new targets for the copy. (A copy of a
permanent spell becomes a token.)
Set/Rarity: Avatar: The Last Airbender rare
Price: $1.94
EDHTCGMS | |
Name: Fire Lord Ozai
Cost: 3B
Type: Legendary Creature -- Human Noble
Pow/Tgh: 4/4
Rules Text: Whenever Fire Lord Ozai attacks, you may sacrifice another
creature. If you do, add an amount of {R} equal to the sacrificed
creature's power. Until end of combat, you don't lose this mana
as steps end.
{6}: Exile the top card of each opponent's library. Until end of
turn, you may play one of those cards without paying its mana
cost.
Set/Rarity: Avatar: The Last Airbender Eternal mythic
Price: $3.74
EDHTCGMS | |
Name: Fire Lord Sozin
Type: Legendary Creature -- Human Noble
Pow/Tgh: 5/5
Rules Text: Menace, firebending 3 (Whenever this creature attacks, add
{R}{R}{R}. This mana lasts until end of combat.)
Whenever Fire Lord Sozin deals combat damage to a player, you may
pay {X}. When you do, put any number of target creature cards
with total mana value X or less from that player's graveyard onto
the battlefield under your control.
[Back face. Transforms from The Rise of Sozin. B color indicator.]
Set/Rarity: Avatar: The Last Airbender mythic
Price: $2.27
EDHTCGMS | |
Name: Fire Lord Zuko
Cost: RWB
Type: Legendary Creature -- Human Noble Ally
Pow/Tgh: 2/4
Rules Text: Firebending X, where X is Fire Lord Zuko's power. (Whenever this
creature attacks, add X {R}. This mana lasts until end of
combat.)
Whenever you cast a spell from exile and whenever a permanent you
control enters from exile, put a +1/+1 counter on each creature
you control.
Set/Rarity: Avatar: The Last Airbender rare
Price: $0.35
EDHTCGMS | |
Name: Fire Magic
Cost: R
Type: Instant
Rules Text: Tiered (Choose one additional cost.)
- Fire -- {0} -- Fire Magic deals 1 damage to each creature.
- Fira -- {2} -- Fire Magic deals 2 damage to each creature.
- Firaga -- {5} -- Fire Magic deals 3 damage to each creature.
Set/Rarity: Final Fantasy uncommon
Price: $0.73
EDHTCGMS | |
Name: Fire Nation Ambushers
Cost: 2B
Type: Creature -- Human Soldier
Pow/Tgh: 3/2
Rules Text: Flash (You may cast this spell any time you could cast an instant.)
Set/Rarity: Avatar: The Last Airbender Eternal common
Price: $0.09
EDHTCGMS | |
Name: Fire Nation Archers
Cost: 3R
Type: Creature -- Human Archer
Pow/Tgh: 3/4
Rules Text: Reach (This creature can block creatures with flying.)
{5}: This creature deals 2 damage to each opponent. Create a 2/2
red Soldier creature token.
Set/Rarity: Avatar: The Last Airbender Eternal rare
Price: $0.64
EDHTCGMS | |
Name: Fire Nation Attacks
Cost: 4R
Type: Instant
Rules Text: Create two 2/2 red Soldier creature tokens with firebending 1.
(Whenever a creature with firebending 1 attacks, add {R}. This
mana lasts until end of combat.)
Flashback {8}{R} (You may cast this card from your graveyard for
its flashback cost. Then exile it.)
Set/Rarity: Avatar: The Last Airbender uncommon
Price: $0.08
EDHTCGMS | |
Name: Fire Nation Cadets
Cost: R
Type: Creature -- Human Soldier
Pow/Tgh: 1/2
Rules Text: This creature has firebending 2 as long as there's a Lesson card in
your graveyard. (Whenever this creature attacks, add {R}{R}. This
mana lasts until end of combat.)
{2}: This creature gets +1/+0 until end of turn.
Set/Rarity: Avatar: The Last Airbender common
Price: $0.09
EDHTCGMS | |
Name: Fire Nation Engineer
Cost: 2B
Type: Creature -- Human Artificer
Pow/Tgh: 2/3
Rules Text: Raid -- At the beginning of your end step, if you attacked this
turn, put a +1/+1 counter on another target creature or Vehicle
you control.
Set/Rarity: Avatar: The Last Airbender uncommon
Price: $0.06
EDHTCGMS | |
Name: Fire Nation Occupation
Cost: 2B
Type: Enchantment
Rules Text: When this enchantment enters, create a 2/2 red Soldier creature
token with firebending 1. (Whenever it attacks, add {R}. This
mana lasts until end of combat.)
Whenever you cast a spell during an opponent's turn, create a 2/2
red Soldier creature token with firebending 1.
Set/Rarity: Avatar: The Last Airbender Eternal rare
Price: $0.60
EDHTCGMS | |
Name: Fire Nation Palace
Type: Land
Rules Text: This land enters tapped unless you control a basic land.
{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until
end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana
lasts until end of combat.)
Set/Rarity: Avatar: The Last Airbender rare
Price: $1.56
EDHTCGMS | |
Name: Fire Nation Raider
Cost: 3R
Type: Creature -- Human Soldier
Pow/Tgh: 4/2
Rules Text: Raid -- When this creature enters, if you attacked this turn,
create a Clue token. (It's an artifact with "{2}, Sacrifice this
token: Draw a card.")
Set/Rarity: Avatar: The Last Airbender common
Price: $0.05
EDHTCGMS | |
Name: Fire Nation Salvagers
Cost: 3BB
Type: Creature -- Human Soldier
Pow/Tgh: 3/3
Rules Text: Menace
When this creature enters, put a +1/+1 counter on target creature
or Vehicle you control.
Whenever one or more creatures you control with counters on them
deal combat damage to a player, put target creature or Vehicle
card from that player's graveyard onto the battlefield under your
control.
Set/Rarity: Avatar: The Last Airbender Eternal rare
Price: $0.25
EDHTCGMS | |
Name: Fire Nation Sentinels
Cost: 3BB
Type: Creature -- Human Soldier
Pow/Tgh: 4/4
Rules Text: Whenever a nontoken creature an opponent controls dies, put a +1/+1
counter on each creature you control.
Set/Rarity: Avatar: The Last Airbender Eternal rare
Price: $0.95
EDHTCGMS | |
Name: Fire Nation Soldier
Cost: 2R
Type: Creature -- Human Soldier
Pow/Tgh: 3/2
Rules Text: Haste (This creature can attack and {T} as soon as it comes under
your control.)
Set/Rarity: Avatar: The Last Airbender Eternal common
Price: $0.14
EDHTCGMS |
